![]() So THAT is when I decided to go to clone hero and paying an extra $30 for an authentic Raphnet adapter and I downloaded EVERY SINGLE GH song from ALL GH GAMES, and not just that, pretty much NO LAG, and if there’s a song delay, both the song audio and note visuals calibration can be adjusted. So then I bought a whole ass WII and wiitars cause the Wiitars are the most afforable (and apparently the least latency for pc/clone hero) and I ended up buying ALL possible guitar hero games for WII, and then I figured out that bro, EVEN MY WII HAS FUCKING LATENCY, so only GH3, GH:Aerosmith has little to almost no lag, Band hero, GH5, etc, have so much lag when playing some songs on expert it’s impossible to get a no-miss score. Open up the terminalĪnd watch what is written.I’ve considered that, but honestly I tried downloading the games through emulators on PC and it was just unplayable. Save the file, and recompile the example sketch. to debug ps2 controller, uncomment these two lines to print out debug to uart Open up the PS2X_lib.h file and change (remove the comment markers) Restart the Arduino IDE, and open up the example sketch.Īll uses of the library are in the example sketch. To install, unzip and place 'PS2X_lib' folder into your 'C:\Users\\libraries" directory. GNU General Public License for more details. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This program is distributed in the hope that it will be useful,īut WITHOUT ANY WARRANTY without even the implied warranty of *This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or(at your option) any later version. * Reorganized directory so examples show up in Arduino IDE menu * Integrated Kurt's fixes for the interrupts messing with servo signals * Old methods should still work for backwards compatibility * This was to fix controllers that will only go into config mode once *Ĝhanged config_gamepad() call to include rumble and pressures options *ğixed issue with DEBUG mode, had to send serial at once instead of in bits *Ědded button definitions for shapes as well as colors. * Added debug code enabled by compiler directives. *ğixed mode check to include two other possible modes the controller could be in. CuriousInventor says it's suppose to be 500kHz, but doesn't seem to work for everybody. Was running at 50kHz, not the required 500kHz. * found bad math by Shutter for original clock. * added auto-increasing sentence delay to see if it helps compatibility. * Analog sticks and pressures all through 'ps2x.Analog()' function * added time checking to reconfigure controller if not polled enough * 1.0 found and fixed bug that wasn't configuring controller * removed 'PS' from begining of ever function * 0.1 made into library, added analog stick support. ![]() * Revamped, made into lib by and supporting continued development: * Original code by Shutter on Arduino Forums * Super amazing PS2 controller Arduino Library v1.8 ![]()
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